REPORTS AND DELIVERABLES

This document outlines the educational videos, interactive games, andquizzes developed under the Golf 4 Circularity project. Its purpose is toensure the effective visibility, communication, and engagement of theseresources with the widest possible audience, especially young golfers,coaches, and grassroots golf communities. The plan guides how these toolswill be disseminated across digital platforms and educationalenvironments, supporting the project’s goals of raising awareness aboutsustainability and circular economy practices in golf.

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